Teleporting and Moving
Relocating your Fort is a crucial strategic element, whether you are trying to move closer to your Alliance, escape an enemy, or migrate to an entirely different State. There are several ways to move your Fort, each with its own specific items and rules.
Types of Teleports
Depending on where you want to go, you will need a specific type of teleport item:
- Beginner Teleport: Used exclusively by new players to teleport their Fort to an entirely different State. You receive 3 of these when you start the game. Note: Once your Fort reaches Level 6, these items expire and can no longer be used, or purchased in any store.
- Advanced Teleport: The standard item for pinpoint relocation. It allows you to move your Fort to a specific, chosen coordinate within your current State.

- Random Teleport: Instantly moves your Fort to a random location within your current State. Perfect for a quick escape.

- Ultimate Teleport: A specialized item used specifically to teleport your Fort into State 64 during the Battle For the Union Event.

Map and Combat Teleport Rules
Moving around the map comes with specific system rules, especially regarding your troops and highly contested areas:
- Teleporting with Deployed Troops: You do not need all your troops inside your Fort to teleport. You can still relocate if you have troops stationed outside your town (such as gathering on a resource tile), provided they are stationary. You cannot teleport if your troops are actively marching across the map.

- Entering the Warzone: If you have an active Peace Shield and use a teleport to move into the deep-forest Warzone (surrounding the White House), your Peace Shield will be instantly removed.

- Warzone Evictions: The Warzone is ruthless. If your Fort is attacked and defeated while located inside the Warzone, the game will automatically teleport you to a random regular tile outside of the forest.
Cross-State Travel
State vs. State (SvS) Kill Event
During the SvS Kill Event, you can teleport into the opposing State to attack rival players. Doing so activates a State Pass, which lasts for exactly 4 hours. Once your 4-hour pass expires, you will be automatically and randomly teleported back to your home State.
Immigration Event
During the Immigration Event, you have the opportunity to permanently pack up and move your Fort to a new State.
If you decide to migrate, keep the following rules in mind:
- Limits: You can only migrate once per event. New and developing States are closed to immigration to protect newer players.
- Passports: Migration requires a specific number of Passport Items (the exact cost depends on your power). Passports can be purchased in the Shop, the Alliance Store, or earned through seasonal events.
- Arrival: Upon immigrating, your Fort will land at a random location in your new State. Any incoming marches targeting you in your old State will instantly resolve upon teleporting.
- Event Progress: Your participation in any ongoing events will be completely reset.
- ⚠️ Warning - Resource Loss: When you migrate, any resources in your balance that exceed your Warehouse protection capacity will be permanently deleted. Spend your excess resources before you jump!
Battle For the Union Event
During this special Event, all eligible participants move to a special PvP State 64 and combat for supremacy over the Fort of Hope and the title of President of the Union. To do so, players must acquire the Ultimate Teleport item.
Was this article helpful?
That’s Great!
Thank you for your feedback
Sorry! We couldn't be helpful
Thank you for your feedback
Feedback sent
We appreciate your effort and will try to fix the article